
Passive: Gladiator
Base ATK 454 · Substat CRIT Rate 36.8%Lv90 R1
Battle Pass (Paid)Strongest on Arlecchino, Lohen, Cyno in our guide rankings, riding Gladiator. Worth the paid Battle Pass slot if you lack a better crit/offensive stick for its users.
Base ATK
454
Secondary
CRIT Rate 36.8%
Gladiator
If there are at least 2 opponents nearby, ATK is increased by 16% and DEF is increased by 16%. If there are fewer than 2 opponents nearby, ATK is increased by 24%.
Battle Pass weapon — one copy per paid BP cycle. R1 is the realistic stop for most accounts; chase R5 only if this stays on a long-term main.

Recommended
Main DPS
Battle Pass 4★. CRIT Rate substat and ATK/DEF passive work cleanly with Arlecchino. Best accessible 4★.

Recommended
Main DPS
BP 4★ CRIT Rate Polearm. Conditional ATK/DEF buff. Works well in Freeze teams where enemies are immobilized.

Recommended
Main DPS
Best F2P-accessible option. CRIT Rate substat frees up artifact rolls. Solid performance in single-target fights.

Recommended
Sub-DPS
Best accessible 4★ for most players. CRIT Rate frees artifact rolls for CRIT DMG and ATK%.

Sub-DPS
Battle Pass option. CRIT Rate substat frees up artifact substats. Lower base ATK compared to alternatives is a notable downside.

Sub-DPS

Sub-DPS
CRIT Rate substat from Battle Pass. Provides CRIT for more consistent Burst damage. Requires solving ER through artifacts.

Healer
Battle Pass 4★. CRIT Rate substat doesn't benefit a healer much but the ATK% passive provides slight damage. Not ideal.

Recommended
Main DPS
Best accessible 4-star. CRIT Rate secondary maintains CRIT ratio without artifacts. Conditional ATK bonus is active in Spiral Abyss versus 1-2 enemies.

Support
If there are at least 2 opponents nearby, ATK is increased by 16% / 20% / 24% / 28% / 32% and DEF is increased by 16% / 20% / 24% / 28% / 32%. If there are fewer than 2 opponents nearby, ATK is increased by 24% / 30% / 36% / 42% / 48%.

Main DPS

Sub-DPS
If there are at least 2 opponents nearby, ATK is increased by 16% / 20% / 24% / 28% / 32% and DEF is increased by 16% / 20% / 24% / 28% / 32%. If there are fewer than 2 opponents nearby, ATK is increased by 24% / 30% / 36% / 42% / 48%.

Main DPS
If there are at least 2 opponents nearby, ATK is increased by 16% / 20% / 24% / 28% / 32% and DEF is increased by 16% / 20% / 24% / 28% / 32%. If there are fewer than 2 opponents nearby, ATK is increased by 24% / 30% / 36% / 42% / 48%.

Sub-DPS
If there are at least 2 opponents nearby, ATK is increased by 16% / 20% / 24% / 28% / 32% and DEF is increased by 16% / 20% / 24% / 28% / 32%. If there are fewer than 2 opponents nearby, ATK is increased by 24% / 30% / 36% / 42% / 48%.
| Weapon | Base ATK | Secondary | Rarity |
|---|---|---|---|
![]() | 454 | CRIT Rate 36.8% | 4★ |
![]() | 401 | CRIT Rate 23.4% | 4★ |
![]() | 510 | CRIT Rate 27.6% | 4★ |
![]() | 542 | CRIT Rate 44.1% | 5★ |
![]() | 608 | CRIT Rate 33.1% | 5★ |
![]() | 620 | CRIT Rate 9.2% | 5★ |