Overview
Quick Build
Weapon
After damaging an opponent with an Elemental Skill, the skill has a 40% / 50% / 60% / 70% / 80% chance to end its own CD
Artifacts
Noblesse Oblige
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Sands
HP %
Main stat
Goblet
HP %
Main stat
Circlet
HP % > Healing Bonus > CRIT Rate (only if Favonius Warbow)
Substats
Energy Recharge > HP % > HP > CRIT Rate (only if Favonius Warbow)
Strengths
- Very good Cryo Battery.
- Easy to build since she scales mostly on HP.
- Good support, her shield is a strong if you invest in it.
- Powerful C6 which buffs the team's Elemental mastery.
Weaknesses
- Low personal damage; primarily played as an off-field support.
- Very slow Cryo application.
- Requires a lot of Energy.
Talent Priority
For Diona, Icy Paws is the kit's main payoff — level this first toward 10.
Diona follow-up talent: Signature Mix supports the main damage/support loop.
Diona's Ktzlein Style can sit low; it barely moves clear times versus their other talents.
Substat Priority
Diona is mainly used as an off-field support, which means she will generally be brought on-field to apply shields using Icy Paws. You will want to hold the skill down to activate the shield in order to get the additional 75% damage absorption bonus. Holding the skill will create a much better shield
Diona is mainly used as an off-field support, which means she will generally be brought on-field to apply shields using Icy Paws.
Weapons
5-star Weapons
Artifact Sets

Sands
HP %
Goblet
HP %
Circlet
HP % > Healing Bonus > CRIT Rate (only if Favonius Warbow)

Sands
HP %
Goblet
HP %
Circlet
HP % > Healing Bonus > CRIT Rate (only if Favonius Warbow)
Team Compositions

Diona
Main DPS

Sandrone
Support

Escoffier
Support

Yae Miko
Sustain
Stellar-Conduct composition. Diona is a pretty good option for your Sandrone, with her healing, buffing, and off-field Cryo application.

Acts as the on-field DPS utilizing her Icy Paws shield for survivability while maintaining persistent Cryo application via her Elemental Burst.

Diona is a pretty good option for your Sandrone, with her healing, buffing, and off-field Cryo application. At C6, Diona also provides an additional 40% Stellar-Conduct buff for Sandrone.

Deploys off-field damage through her Elemental Skill while applying a 55% RES Shred to Cryo, significantly amplifying Diona's damage output.

Maintains persistent off-field Electro application via her turrets to enable the Superconduct reaction, lowering enemy Physical resistance.
Talents & Constellations
Talents
Performs up to 5 consecutive shots with a bow.
Fires an Icy Paw that deals Cryo DMG to opponents and forms a shield on hit. The shield's DMG Absorption scales based on Diona's Max HP, and its duration scales off the number of Icy Paws that hit their target. {LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} Rapidly fires off 2 Icy Paws. Hold Dashes back quickly before firing 5 Icy Paws. The shield created by a Hold attack will gain a 75% DMG Absorption Bonus. The shield has a 250% Cryo DMG Absorption Bonus, and will cause your active character to become affected by Cryo at the point of formation for a short duration. When she first started bartending, Diona found that no matter how much ice she put in her cocktails, it would never do a drunkard any harm. That all changed when she received her Vision — now she can form ice cold enough to cause severe brainfreeze. Five out of five stars!
Tosses out a special cold brew that deals AoE Cryo DMG and creates a Drunken Mist in an AoE. Drunken Mist ·Deals continuous Cryo DMG to opponents within the AoE. ·Continuously regenerates the HP of characters within the AoE. A horrific mix that even Diona considers inhumane. The horrifying foretaste should be left for one's opponents. It has a crisp aftertaste, but unfortunately, one can only feel it on one's nose and skin.
When a Perfect Cooking is achieved on a dish with restorative effects, there is a 12% chance to obtain double the product.
Characters shielded by Icy Paws have their Movement SPD increased by 10% and their Stamina Consumption decreased by 10%.
Opponents who enter the AoE of Signature Mix have 10% decreased ATK for 15s.
Constellations
Regenerates 15 Energy for Diona after the effects of Signature Mix end.
Is it worth getting?
Diona's A Lingering Flavor is a high-value stop: Regenerates 15 Energy for Diona after the effects of Signature Mix end.
Increases Icy Paws' DMG by 15%, and increases its shield's DMG Absorption by 15%. Additionally, when paws hit their targets, creates a shield for other nearby characters on the field with 50% of the Icy Paws shield's DMG Absorption for 5s.
Is it worth getting?
Situational for Diona's Shaken, Not Purred: Increases Icy Paws' DMG by 15%, and increases its shield's DMG Absorption by 15%. Take it if you already own earlier constellations.
Increases the Level of Signature Mix by 3. Maximum upgrade level is 15.
Is it worth getting?
Diona's C3 adds +3 levels to Signature Mix. Multiplier bump only — take it after kit-defining nodes if you're already invested.
Within the radius of Signature Mix, Diona's charge time for aimed shots is reduced by 60%
Is it worth getting?
Situational for Diona's Wine Industry Slayer: Within the radius of Signature Mix, Diona's charge time for aimed shots is reduced by 60%. Take it if you already own earlier constellations.
Increases the Level of Icy Paws by 3. Maximum upgrade level is 15.
Is it worth getting?
Pure talent bump on Diona's Icy Paws. Pick it up after the nodes that change the rotation, not before.
Characters within Signature Mix's radius gain the following effects based on their HP levels: · The Incoming Healing Bonus is increased by 30% when HP is at, or lower than, 50%. · Elemental Mastery is increased by 200 when HP is above 50%. Additionally, Diona's Max HP is increased by 25%. Radiance: Stellar-Conduct: Characters within Signature Mix's radius deal 40% increased Superconduct and Stellar-Conduct Reaction DMG.
Is it worth getting?
Nice-to-have on Diona — Cat's Tail Closing Time: Characters within Signature Mix's radius gain the following effects based on their HP levels: · The Incoming Healing Bonus is increased by…. Not a must-pull breakpoint for most accounts.
C0 Diona is complete enough for endgame — very good Cryo Battery.
Alternatives to Diona
Not sure Diona is right for you? Compare against other characters to find your best pull.

Where Layla goes hard is Nights of Formal Focus: it applies Shield and gains Night Stars periodically or when an Elemental Skill is used on another. Competes with Diona for the same seat; the better fit is the kit your roster already feeds.

Charlotte answers with Framing: Freezing Point Composition (deals more DMG, although the Skill CD will be longer). That's a Healer answer, while Diona is built as a Shield Support.

Citlali answers with Dawnfrost Darkstar (provides Pyro RES Shred when Melt reactions are triggered and Hydro RES Shred when Freeze). That's a Support answer, while Diona is built as a Shield Support.

Mika answers with Starfrost Swirl (granting all nearby characters in your party Soulwind). That's a Support answer, while Diona is built as a Shield Support.

