Archonlytics
Emilie
DendroPolearmFontaine★★★★★

Emilie

Published Jul 26, 2026 · Updated v6.7
Content Tier List
Spiral AbyssS
Imag. TheaterA
OverworldA
Should You Pull?YES

Emilie is the premier off-field Dendro Sub-DPS for Burning teams. Lumidouce Case turrets deal high ATK-scaling Dendro damage while enemies are Burning, and she needs almost no field time. Pull if you run Kinich, Mavuika, or other Pyro-forward comps; skip if you mainly play Bloom/Hyperbloom and already have Nahida or Lauma covering Dendro.

Emilie is a 5★ Dendro Polearm Sub-DPS from Fontaine who plants Lumidouce Case turrets that deal powerful off-field Dendro damage, especially while enemies are Burning. Her kit rewards ATK investment and a dedicated Pyro enabler more than Elemental Mastery.

Off-Field DendroBurningTurretATK ScalingLow Field Time

Overview

Quick Build

Weapon

Lumidouce Elegy

Signature polearm — CRIT Rate and Burning-synergy passive for Emilie's turret DPS.

Artifacts

Unfinished Reverie

4-Piece · ATK and Burning uptime bonuses

Sands

ATK%

Main stat

Goblet

Dendro DMG%

Main stat

Circlet

CRIT Rate / CRIT DMG

Substats

CRIT Rate / CRIT DMG > ATK% > ER% (until Burst every rotation)

Strengths

  • Elite off-field Dendro damage in Burning teams with almost no field time
  • Clear, low-complexity Skill → Burst setup that snapshots team buffs well
  • Strong personal damage without competing for on-field carry slots
  • Synergizes cleanly with Kinich, Xiangling, Dehya, and other Pyro enablers

Weaknesses

  • Damage falls off sharply outside Burning (Bloom/Hyperbloom are not her niche)
  • Stationary turret play rewards good positioning against mobile bosses
  • Wants a reliable Pyro applicator every rotation
  • Signature weapon and vertical investment raise her ceiling noticeably

Talent Priority

1
Elemental SkillPriority: Max (10)

Primary turret damage. Level first.

2
Elemental BurstPriority: High (8–10)

Level second for Burst damage and Case upgrades.

3
Normal AttackPriority: Skip

Not used in her Sub-DPS role.

Substat Priority

1
CRIT Rate60–75%
2
CRIT DMG160–200%+
3
ATK2,000–2,400+
4
Energy Recharge120–140%
Emilie Burning Rotation
Kinich / Xiangling / Bennett

Supports → Emilie Skill/Burst → Kinich on-field. Refresh Cases when they expire; do not steal Kinich's Nightsoul window.

~120–140% ER
Without dedicated Pyro battery

Raise ER slightly and funnel particles so Burst still upgrades Cases every rotation.

~140% ER

Snapshot Bennett ATK and any team buffs before planting Cases. Keep a Pyro aura on enemies so Unfinished Reverie and her Burning passives stay active.

Weapons

5-star Weapons

1
Lumidouce Elegy

CRIT Rate 33.1% · Base ATK 608

2
Staff of the Scarlet Sands

CRIT Rate 44.1% · Base ATK 542

3
Calamity Queller

ATK% 49.6% · Base ATK 741

4-star Weapons

4
Deathmatch

CRIT Rate 36.8% · Base ATK 454

5
Kitain Cross Spear

Elemental Mastery 165 · Base ATK 510

Artifact Sets

Unfinished Reverie
SUnfinished ReverieBest in Slot
ATK%Burning
2pcATK +18%.
4pcAfter leaving combat for 3s, DMG dealt increases by 50%. In combat, if no nearby Burning opponents exist for more than 6s, this DMG Bonus decreases by 10% per second until it reaches 0%. When a Burning opponent exists, it increases by 10% per second until it reaches 50%. This effect still works off-field.
Emilie's entire kit wants enemies Burning. Unfinished Reverie keeps a high off-field DMG Bonus while your Pyro unit maintains the aura.

Sands

ATK%

Goblet

Dendro DMG%

Circlet

CRIT Rate / CRIT DMG

Deepwood Memories
ADeepwood Memories
Dendro RES Shred
2pcDendro DMG Bonus +15%.
4pcAfter Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
If Kinich or another Dendro unit already holds Deepwood, swap Emilie back to Unfinished Reverie for personal damage.

Sands

ATK%

Goblet

Dendro DMG%

Circlet

CRIT Rate / CRIT DMG

Golden Troupe
BGolden Troupe
Skill DMG
2pcIncreases Elemental Skill DMG by 20%.
4pcIncreases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Lumidouce Case damage is Skill-coded, so Golden Troupe is a workable placeholder behind her dedicated sets.

Sands

ATK%

Goblet

Dendro DMG%

Circlet

CRIT Rate / CRIT DMG

Team Compositions

Kinich

Kinich

Main DPS

Emilie

Emilie

Sub-DPS

Xiangling

Xiangling

Pyro Sub-DPS

Bennett

Bennett

Buffer / Healer

Emilie's strongest home. Kinich drives Burning while Emilie's Lumidouce Cases deal massive off-field Dendro. A Pyro battery/shield and Bennett or Xiangling round out the core.

Character Synergy
Kinich
KinichMain DPS

On-field Burning driver. Emilie's turrets amplify the Dendro side while Kinich consumes Nightsoul for Scalespiker Cannon damage.

Emilie
EmilieSub-DPS

Plants Lumidouce Cases, then swaps out. Burning uptime from the Pyro slot keeps her passive and Unfinished Reverie online.

Xiangling
XianglingPyro Sub-DPS

Pyronado maintains Burning aura and adds off-field Pyro damage.

Bennett
BennettBuffer / Healer

Flat ATK buff snapshots onto Emilie's Cases and batteries Xiangling.

Talents & Constellations

Talents

Normal AttackShadow-Hunting Spear

Standard polearm combo. Unused in her Sub-DPS rotation.

Skip
Elemental SkillFragrance Extraction

Creates a Lumidouce Case that periodically deals AoE Dendro DMG. While enemies are Burning, the Case deals increased damage and can advance to a stronger form. Emilie's main damage source.

Off-Field DendroTurretBurning Synergy
Elemental BurstAromatic Explication

Deals AoE Dendro DMG and recreates / upgrades Lumidouce Cases. Use every rotation after supports buff ATK.

AoE DendroCase Refresh
Ascension 1Lingering Fragrance

Improves Case behavior and Dendro application while Burning is active.

PassiveBurning
Ascension 4Rectification

Grants ATK based on Emilie's ATK when Cases deal damage to Burning opponents.

PassiveATK Scaling

Constellations

1
C1
2
C2
3
C3
4
C4
5
C5
6
C6
C1Light Fragrance LeachingPull Target

Meaningful early personal damage increase for Lumidouce Cases.

Is it worth getting?

Strong first stop if you are investing in Emilie as a Burning staple.

C2Lakelight Top NotePull Target

Major turret DPS spike for dedicated Burning teams.

Is it worth getting?

Best value constellation for most Emilie investors.

C3Heart Note Submersion

Direct Skill talent levels for her primary damage source.

Is it worth getting?

Solid on the path to C6; not a standalone pull target.

C4Lumidouce Heart Note

Helpful team-facing upgrade for Burning cores.

Is it worth getting?

Nice if you already own earlier constellations.

C5Pure Dew Elegy

Incremental Burst upgrade.

Is it worth getting?

Skip unless chasing C6.

C6Marcotte SillagePull Target

Endgame personal DPS constellation for Emilie mains.

Is it worth getting?

Endgame target if Burning Emilie is a long-term account priority.

C0 Emilie is fully functional in Burning teams. C1–C2 are the first investment stops if she is a core account Sub-DPS. First stop: C2. Endgame target: C6.

Alternatives to Emilie

Not sure Emilie is right for you? Compare against other characters to find your best pull.

Kinich
KinichDendroMain DPS

On-field Burning driver — often pairs with Emilie rather than replacing her.

Read Comparison
Lauma
LaumaDendroSub-DPS

Better for Lunar-Bloom / Bloom teams; Emilie wins pure Burning Sub-DPS slots.

Read Comparison
Nahida
NahidaDendroDendro Support

Universal Dendro applicator and EM buffer; prefer Nahida outside Burning.

Read Comparison
Alhaitham
AlhaithamDendroMain DPS

On-field Spread/Quickbloom carry — different niche from Emilie's turrets.

Read Comparison
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